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Education

2022 - 2025

Co-created multiple game prototypes and dabbled in various areas, from planning to writing, sound design (REAPER), motion graphics (Adobe After Effects) and 3D modeling (Blender, MagicaVoxel), but always with a focus in programming in the context of game engines such as Godot and Unity.

Final Grade: 17 / 20

2019 - 2022

Bachelor's in Computer Science

Coimbra Superior Engineering Institute

Acrewed kills with various technologies and tools, most notably web (HTML, CSS, JavaScript), mobile (Android Studio, Flutter, Kotlin, Firebase) and traditional (C, C++, C#, Java) programming, 3D modeling, texturing and animation (Blender) and database querying (SQL).

Final Grade: 16 / 20

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